var iPhoneWS4=function() {
iPhoneWS4.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
iPhoneWS4.prototype={
FetchDDLData:function(DLLType,succeededCallback, failedCallback, userContext) {
return this._invoke(iPhoneWS4.get_path(), 'FetchDDLData',false,{DLLType:DLLType},succeededCallback,failedCallback,userContext); }}
iPhoneWS4.registerClass('iPhoneWS4',Sys.Net.WebServiceProxy);
iPhoneWS4._staticInstance = new iPhoneWS4();
iPhoneWS4.set_path = function(value) { iPhoneWS4._staticInstance._path = value; }
iPhoneWS4.get_path = function() { return iPhoneWS4._staticInstance._path; }
iPhoneWS4.set_timeout = function(value) { iPhoneWS4._staticInstance._timeout = value; }
iPhoneWS4.get_timeout = function() { return iPhoneWS4._staticInstance._timeout; }
iPhoneWS4.set_defaultUserContext = function(value) { iPhoneWS4._staticInstance._userContext = value; }
iPhoneWS4.get_defaultUserContext = function() { return iPhoneWS4._staticInstance._userContext; }
iPhoneWS4.set_defaultSucceededCallback = function(value) { iPhoneWS4._staticInstance._succeeded = value; }
iPhoneWS4.get_defaultSucceededCallback = function() { return iPhoneWS4._staticInstance._succeeded; }
iPhoneWS4.set_defaultFailedCallback = function(value) { iPhoneWS4._staticInstance._failed = value; }
iPhoneWS4.get_defaultFailedCallback = function() { return iPhoneWS4._staticInstance._failed; }
iPhoneWS4.set_path("/iPhoneWS4.asmx");
iPhoneWS4.FetchDDLData= function(DLLType,onSuccess,onFailed,userContext) {iPhoneWS4._staticInstance.FetchDDLData(DLLType,onSuccess,onFailed,userContext); }

